David Kowalski
Game Developer | Unity & Unreal Engine Specialist
david.kowalski@email.com | +1 (555) 291-4756 | Seattle, WA
Professional Summary
Passionate game developer with 5+ years of professional experience creating engaging gameplay systems and polished player experiences across multiple platforms. Specialized in Unity and Unreal Engine with strong expertise in C#, C++, and game design principles.
Experience
Senior Game Developer — Cascade Studios
March 2022 to Present | Seattle, WA
Lead gameplay programmer on an unannounced AAA action-adventure title built in Unreal Engine 5 for PC and next-gen consoles.
- Architected and implemented core combat systems including hit detection, combo mechanics, and enemy AI behavior trees.
- Developed custom editor tools in C++ that reduced level designer iteration time by 40%.
- Optimized gameplay systems to maintain a 60 FPS target across supported platforms.
Game Developer — Pixel Forge Interactive
June 2020 to February 2022 | Bellevue, WA
Core developer on Starbound Odyssey, a sci-fi roguelike that achieved 500K+ sales on Steam.
- Implemented procedural generation systems for level layouts, encounters, and loot drops using Unity and C#.
- Designed player progression systems including skill trees, upgrades, and meta-progression mechanics.
Education
Bachelor of Science in Computer Science University of Washington 2014 to 2018 Concentration in Game Development, 3.6 GPA.
Skills
Unity Engine · Unreal Engine · C# · C++ · Behavior Trees · Performance Profiling
Achievements
Best Gameplay - Ludum Dare 48
Employee Excellence Award at Pixel Forge Interactive
Certifications
Unity Certified Expert: Programmer
Unreal Engine 5 C++ Developer
Languages
English, Polish
Interests
Game Design, AI & Procedural Generation, Indie Game Development, Technical Art