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David Kowalski

Game Developer | Unity & Unreal Engine Specialist

david.kowalski@email.com | +1 (555) 291-4756 | Seattle, WA

Professional Summary

Passionate game developer with 5+ years of professional experience creating engaging gameplay systems and polished player experiences across multiple platforms. Specialized in Unity and Unreal Engine with strong expertise in C#, C++, and game design principles.

Experience

Senior Game Developer — Cascade Studios

March 2022 to Present | Seattle, WA

Lead gameplay programmer on an unannounced AAA action-adventure title built in Unreal Engine 5 for PC and next-gen consoles.

  • Architected and implemented core combat systems including hit detection, combo mechanics, and enemy AI behavior trees.
  • Developed custom editor tools in C++ that reduced level designer iteration time by 40%.
  • Optimized gameplay systems to maintain a 60 FPS target across supported platforms.

Game Developer — Pixel Forge Interactive

June 2020 to February 2022 | Bellevue, WA

Core developer on Starbound Odyssey, a sci-fi roguelike that achieved 500K+ sales on Steam.

  • Implemented procedural generation systems for level layouts, encounters, and loot drops using Unity and C#.
  • Designed player progression systems including skill trees, upgrades, and meta-progression mechanics.

Education

Bachelor of Science in Computer Science University of Washington 2014 to 2018 Concentration in Game Development, 3.6 GPA.

Skills

Unity Engine · Unreal Engine · C# · C++ · Behavior Trees · Performance Profiling

Achievements

Best Gameplay - Ludum Dare 48

Employee Excellence Award at Pixel Forge Interactive

Certifications

Unity Certified Expert: Programmer

Unreal Engine 5 C++ Developer

Languages

English, Polish

Interests

Game Design, AI & Procedural Generation, Indie Game Development, Technical Art